Saturday, December 02, 2006

BioShock article in PC Gamer

There is a one-page preview of BioShock in the January issue of PC Gamer US. There's nothing really new, it describes the demo shown at X06, but the two screenshots used are new. Plus, there is one little point about the plasmids that I have not seen mentioned anywhere that I think is really interesting :

"... They are also stackable (meaning you can combine the effects of multiple plasmids), and in Bioshock's submerged ruined city of Rapture, their creative implementation will be essential to your character's survival."

The number of plasmids and their variety keep changing with each mention of them, but we've known the basic idea behind them for ages; however I think this small detail changes the whole aspect of the game quite a bit, if it's true. It will definitely help to introduce emergent gameplay and some very interesting situations indeed. I'm quite intrigued by this bit of news and I'm looking forward to seeing this in action.

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